Showing posts with label Neveldine/Taylor. Show all posts
Showing posts with label Neveldine/Taylor. Show all posts

Tuesday, August 28, 2012

Ghost Rider: Spirit of Vengeance

Ghost Rider has never interested me as a character.  Yes, his flaming skull looks pretty cool, but that's where the intrigue ends for me.  When Ghost Rider was released in theaters back in 2007, I thought it looked terrible, so I never watched it.  Despite some harsh reviews, the movie managed to make over $200 million worldwide.  You would think a sequel would be a no-brainer --- and it is, no matter how dumb the first film looked --- but Columbia Pictures was hesitant.  They ended up giving the go-ahead, but only after the budget had been cut to less than half of the first movie.  Normally, I would take that as a sign to stay the hell away from Ghost Rider: Spirit of Vengeance.  But then I noticed that Neveldine/Taylor were directing.  The directors of Crank and Nic Cage, working together at last?  That is a recipe for some serious Lefty Gold.
...and the flamethrower urine scene clinched it.  Let's get Ghost Ridden!  Wait...that came out wrong...

Ghost Rider: Spirit of Vengeance does not, in fact, begin with the title character.  Instead, Moreau (Idris Elba) has arrived at a monastery to warn the monks of the dangers they face.  The monks are providing shelter to Danny Ketch (Fergus Riordan) and his mother, Nadya (Violante Placido --- a wonderful action movie name).  Well, they were.  Some bad dudes showed up and killed the monks; though Danny and Nadya escaped, Moreau knows that they will be caught before the solstice, unless something drastic is done.  Naturally, his first thoughts went to the Ghost Rider.
Ghost Rider: when "drastic" isn't drastic enough
Moreau tracks down Johnny Blaze (Nicolas Cage) and offers to have his priest buddies remove the Ghost Rider curse from Blaze if he manages to keep Danny and Nadya safe.  What's the deal with them?  Well, the devil (Ciarán Hinds) wants Danny for some nefarious purpose.  Do you need more of a reason than that?  It really shouldn't matter, as long as it gives us an excuse to see Ghost Rider puking metal on a bad guy.
Flaming pee is great, but molten puke is almost as good

The acting in Ghost Rider: Spirit of Vengeance is about what you should expect from the people behind this movie.  Nic Cage is predictably ridiculous, so your enjoyment will rely heavily on how much Crayzee Cage you can handle.  I thought he was actually fairly solid, balancing some lightweight angst with unintentionally funny scenes where he is fighting to keep the Rider from taking over his body.
I wish this shot made the final cut
Was he actually good?  God, no.  He was suitably silly enough for the script; there is a big difference.  Violante Placido doesn't really do much.  She whines about her son and wonders why bad things happen to characters who have the devil's baby.  In other words, her character is in the film to add a pair of boobs to the cast, and in that, she succeeded.
...AND booze?  Double success!
Idris Elba was okay.  He handled a French accent well enough, and his character's love of wine added some cute moments.  Little Fergus Riordan was decent as a child actor, which can be translated as "he wasn't irritating."  Ciarán Hinds was a solid choice to play the villain, but I would have liked to see him be more obviously bad.  His devil was a pretty sorry-ass lord of darkness.  His lead henchman wasn't any better, either.  Blackout (Johnny Whitworth) starts out as a none-too-terrifying thug, but he is transformed into this:
Johnny Winter?
He now had the power of decay and the ability to do some sort of thing where people can't see him and I guess he moves fast or something.  I didn't quite get that bit, but I caught enough to reconfirm my belief that albinos are too powerful and evil to not register as lethal weapons with the government.  Anthony Head appears at the beginning of the movie and almost immediately dies off-screen.  Rounding out the notable cast is the always peculiar Christopher Lambert, who allegedly underwent several months of sword training to prepare for his role as the guy who fell asleep at the frat party.
It was a very literate fraternity, apparently
Why would Lambert need months of sword training for only a few minutes of screen time?  That's a good question.  A better question, though, is "Why would Lambert need sword training after all those godawful Highlander movies?"

The direction of Neveldine/Taylor fit surprisingly well with the script for Ghost Rider: Spirit of Vengeance.  They kept the pace going pretty quickly, and most of the downtime was filled with unintentional humor:
Example: the devil smelling a fart
...or intentional humor, like Ghost Rider pissing flames or enjoying Kajagoogoo.  I don't always like the work of Neveldine/Taylor, but they did about as much as they could to make this movie entertaining, given the script.  Granted, making it "entertaining" doesn't negate the fact that this is a stupid, stupid movie, but at least it doesn't take itself seriously.  The script, though, is pretty wretched.  David S. Goyer wrote the story and co-wrote the script, but he didn't do either very well.  This screenplay is either littered with holes, or the editing process was wretched.  When you consider some of the odder moments in the script --- A punk rocker with a hippie van?  The devil can't get enough followers to fill more than a few rows in a stadium? --- I think it's pretty obvious that the writing is at fault.
Please tell me that the Rider will hunt Goyer down for his sins

Ghost Rider: Spirit of Vengeance was never going to be a legitimately good movie.  Never.  It could have been close, if it had been rated R and let these crazy co-directors do whatever random stuff popped into their heads, but this is about as much fun as I can imagine having with a Ghost Rider movie.  They fixed some of the small things from the first movie -- Cage's hair looks real this time and there's a lot less self-pity --- and also had fun with some ridiculously over-the-top additions (like the Ghost Rider construction vehicle).  The special effects looked pretty good, and that's even more impressive, given their slashed budget.  Even when you consider all that, this is still on the lower end of comic movie adaptations, thanks to some uninspired campiness and poor writing.
 ...but that's only if you take this movie seriously.  If you want something to enjoy after a few drinks, Ghost Rider: Spirit of Vengeance is a solid choice.  It gets a Lefty Gold rating of

Friday, June 24, 2011

Jonah Hex

I never had high expectations for Jonah Hex.  While I usually enjoy comic book movies, this one looked really, really bad.   When it absolutely failed with critics and viewers alike, I was not surprised at all.  I was, however, shocked when the star of the film, Josh Brolin, repeatedly trashed (but also defended) Hex while promoting his next movie.
That kind of honesty and optimism did two things for me.  First, it made me wish I liked Josh Brolin more.  He's okay, I guess, but his presence in a movie is never what makes me want to watch it.  Second, it made me curious as to how entertaining Jonah Hex could be if I approached it like Brolin suggested, with similar expectations as I had for Piranha.  Hell, it couldn't be worse than I expected, even with Megan Fox acting in it.  Right...?
Hey, uh...you got something on your face.  No, the other side.

In the Civil War, Jonah Hex (Josh Brolin) fought for the Confederacy, but he was not a zealot.  When his commanding officer, Quentin Turnbull (John Malkovich), ordered for a Union hospital to be burned down, Hex refused.  This led to a confrontation  with the other men in his unit, which eventually led to Hex gunning down Turnbull's adult son (and Hex's best friend), Jeb (an uncredited Jeffrey Dean Morgan).  After the war, Quentin tracked down Hex, tied him up and forced him to watch as his men murdered Hex's wife and child.  Before he left, Turnbull branded Hex on the face and left him to die of exposure.  Hex was found, mostly dead, by an Indian tribe, who nursed him back to health.  However, his brush with death left him with an ability to speak to the dead.  So...that's something.  Turnbull was allegedly killed in a house fire a short while later, so Hex became a bounty hunter and took out his rage on some of the worst men in the Wild West.
Oh, and he had a horse-mounted Gatling gun.
One day, Hex is approached by representatives from the U.S. Government to come and meet President Ulysses S. Grant (Aidan Quinn) about a job.  Hex, being an ornery type, isn't impressed by Mr. President until he states that Quentin Turnbull is not only alive, but actively planning to destroy the country within the next few days.  I wonder if the revenge-fueled antihero will seek out his most hated enemy?

After typing that summary, I realized that this movie doesn't really sound so bad on paper.  No, it doesn't sound great, but not as bad as people made it out to be during its theatrical release (13% Rotten Tomatoes rating and a Metacritic score of 33). Sure, the whole talking-to-the-dead thing is weird, but it's not a deal breaker by any means.

Maybe the acting is what sinks this ship?  Well, Josh Brolin is surprisingly good as Jonah Hex.  He would have been even better if his facial makeup didn't cause him to slur some of his lines.  John Malkovich was surprisingly mediocre as the hate-filled Turnbull; Malkovich usually has fun with evil characters, but he didn't really come across as very interested in this movie.  Michael Fassbender played the main henchman to Turnbull and did what I presume is his best impression of Jim Carrey's Riddler.  He was certainly goofy, but even the ridiculous goatee-tattoos never made him scary.
This is why you don't pass out at tattoo parties.
That leaves us with Megan Fox.  Yeah...she's not a very good actress and she takes lines that are supposed to be sassy or cool and she sucks the personality out of them.  On the bright side, she plays a shockingly clean and fit Wild West prostitute (who, of course, loves the disfigured hero), so at least she's flaunting what has made her career thus far.

The rest of the supporting cast is a collection of bit parts, played by recognizable actors.  Will Arnett plays a soldier, and his presence implies that the filmmakers were aware of the funny-bad possibilities in the script.  Michael Shannon, the third Oscar nominee in this cast, had a tiny role, as did Jeffrey Dean Morgan, and they were both fine.  Wes Bentley, who I thought (after seeing American Beauty) had a bright career ahead of him, gives one of the least impressive performances in the movie.  No wonder I haven't seen him in anything in over a decade.  I wasn't impressed by Aidan Quinn's President Grant, but that might have been because I wanted him to be drunk and make really poor decisions.  I was happy to see television actor Lance Reddick playing something other than a lawyer or police officer for a change.  He wasn't great, but I appreciated the atypical casting.

I'm not going to blame this movie on the director, Jimmy Hayward, even though this is his first live-action feature film --- he's worked as an animator on a few Pixar movies and directed Horton Hears a Who, which naturally makes him the best director for a comic book-based Western.  He didn't do a good job directing, mind you.  The acting was limited and the cinematography was mediocre, and that's if I'm being generous to both.  His editing was awful and there is some sort of recurring waking dream sequence that was pretty incomprehensible, but I will give him credit where it's due: the movie is short.  It's 81 minutes with credits.  Not just anyone would choose to put most of a character's back story into an animated form, but it cut out an awful lot of acting time from the movie, and for that, I thank him.
Nothing clever is said in this scene.

 The biggest problem with Jonah Hex is the ridiculous story.  That shouldn't come as a surprise, since this movie was written by Neveldine/Taylor, the writing team that brought us such think pieces as Gamer and the Crank movies.  Man, this is a dumb script.  Fox and Brolin have at least half of their lines devoted to quips, and they're all pretty bad.  Brolin gets away with some because he's devoted to his character's intended bad-assness, but Fox...she couldn't deliver a smart line if it came with paid postage.  Aww, snap!  Mail carrier humor!  **ahem**  Even without the dialogue problems, this is a bizarrely written movie.  Why does any Western bad-ass need gadgets?  The horse-mounted Gatling gun was ridiculous, the automatic dynamite crossbows were just silly, and the villainous "nation killer" weapon was simply bizarre.  And what was with all the explosions?  This is the 1870s --- I can buy gunfire starting a fire, but huge explosions every time?  That's just dumb.  Oh, and that weird Jonah-Hex-talks-to-the-dead thing?  And the weird crow spirit stuff?  Yeah, not in the comics at all.  Hex could have just been a smart bad-ass, but instead, he was given supernatural crow/death powers by the writers.  That may not have been the best choice.

And while this movie is very bad, it is stupid enough to enjoy.  That's not terribly shocking, given the writing team.  If you're looking for a good action movie, a fun comic book adaptation, or a cool Western, this is not the movie for you.
 If, on the other hand, you feel like laughing at something ridiculous and ridiculing a movie, this is a decent choice --- but by no means a great one.  If nothing else, this is the stupidest Western I have seen in ages, but at least it's short.  I give it a Lefty Gold rating of

Monday, November 29, 2010

Gamer

"Why did you watch another video game movie, Brian?"  Well, voice in my head, it could be because hope springs eternal.  True, movies based on video games are, as a rule, pretty terrible.  Not that that stops people from making them, but even the more recent releases that should know better are still awful; Street Fighter: The Legend of Chun Li, House of the Dead, Alone in the Dark...you get the picture.  Basing a movie's plot on a video game isn't such a great idea, either.  Aside from the occasional gem like Scott Pilgrim, you get utter crap like The Wizard and Brainscan.  But Scott Pilgrim (and, hopefully, Tron: Legacy) proves that you can make a video game-based movie and make it as fun as the games that it is based on.  But the thing that convinced me to watch this via my Netflix Instant Queue was this fantastic plot summary they provided:
It's 2034, and humans can control and kill each other in a large-scale online gaming world. But Kable (Gerard Butler), a wrongfully convicted soldier forced to join the violent competition, tries to free himself by taking out its evil architect, Ken 
Whoa!  The bad guy is Ken?  That sounds pretty awesome!  I always knew that Barbie-loving man-slut had more backbone than pundits gave him credit for.  And 2034?  That's only two years after Demolition Man takes place!  I didn't know this was a sequel!

Actually, that plot description isn't too accurate.  The year is, and I quote, "Some years from this exact moment," which is an annoying cop-out for any sci-fi movie.  Take a stand, people; even if your claim of gang wars ripping Los Angeles apart by 1997 is wrong, Predator 2, at least you had the balls to make an idiotically bold prediction.

In the future, there is a wildly popular game, called Society.  Basically, it's like The Sims, but you pay to control real people; at home, you play on your high-tech computer, and your words and desires are carried out by people who have had nanites implanted in their brain, which assigns control of their bodies to a designated user.  The people being controlled in the game get paid, but nowhere near as well as the game's creator, Ken Castle (Michael C. Hall).  After a few years of being the world's richest man, based solely on this game, Castle introduces a new game, called Slayers.  In this game, players pay to control death row inmates in a massively multiplayer online (MMO) third-person shooter game.  So, if you controlled me, my life would depend on how well you can aim my guns and how quickly you react to the hectic warzone surrounding me.  Lucky me.  The game's biggest star is John Tillman (Gerard Butler), AKA Kable in the game, because he has outperformed every other player by a country mile; if Kable survives thirty games, he is a free man.  So far, he has completed twenty-seven, which is about twenty more than the next best player.  If he makes it out of the game, Tillman will find his wife, Angie (Amber Valletta), and child.  But he's not going to make it out of the game.  According to Humanz Brother (Ludacris), leader of the anti-Slayers/Society group, Humanz, Tillman knows an important secret about Ken Castle that Ken will stop at nothing to keep secret.  But what can Tillman do, when he's stuck being controlled by a whiny seventeen year-old (Logan Lerman)?  He's doomed!  Or is he?  No, he's probably not.

First off, I would like to congratulate this movie on its cast.  Not only was it able to snag one of today's more distinguished dumb action movie heroes, with Gerard Butler (what, was Jason Statham busy?), but the supporting cast is full of noteworthy actors.  Aaron Yoo, Alison Lohman, Zoe Bell, James Roday, Maggie Lawson, Milo Ventimiglia, and Keith David all have teeny tiny bit parts.  The parts were too small to be good or bad, but they all made an appearance.  Kyra Sedgwick underperformed in her role as a TV "journalist," but she was able to convey some of the duplicitous nature that profession requires.  John Leguizamo apparently needed some quick cash; he shows up for maybe three minutes of screen time, acts awkward (and a little funny) and is gone again.  None of these characters is important in any way to the larger story, but I was definitely impressed with how many actors I recognized in this.

I also like some of the lighter touches in the film.  I thought the occasional pixelation of the screen was a nice touch for a video game movie.  I liked that the villain was truly a monstrous bad guy, bent on world domination --- you don't see that too much any more, and it is also appropriate for a video game movie.  I was astonished that Disney let the filmmakers take a song from Pinocchio, although I'm sure it didn't come cheap.  Actually, I liked many bits that stayed true to playing video games.  Of course an obese man plays Society as a slutty woman.  Of course the Society characters wear clothes that no normal person wears, like rap video-style hot pants and latex suits.  And of course, in a shooter game played by teenagers, the dead characters get "teabagged" by those that have shot them.  Those little details did a good job of emphasizing that there is a game being played in this movie.

Of course, the plot is pretty terrible.  I don't care how much this movie wants to convince me that Slayers is a worldwide gaming/pay-per-view phenomenon, the amount of advertising shown in the "real world" for the show is just plain silly; every advertisement you see is for the game, be it dozens of full-building painted ads, or even one of the great pyramids in Egypt sporting a promo.  I don't care how popular something is, even in the undetermined future, over-saturation of a product leads to an inevitable public backlash.  The story is overly melodramatic and stupid, particularly in the moments after the climax.  SPOILER: After killing Ken Castle, Tillman politely asks Castle's cronies to deactivate the nanites in all the brains of Society and Slayer players.  They say, okay, it's done.  End of film, roll the damn credits.  Wha-?!?  The acting is about what you would expect in a Gerard Butler movie, with lots of grunting and facial stubble.  Amber Valletta, Ludacris and Logan Lerman would seem like important characters in this movie, but they ultimately serve as plot devices to get Tillman from point A to point B.  I enjoyed Terry Crews' appearance, even if it was absolutely over-the-top.  And I liked Michael C. Hall in the villain role, even though his southern accent drove me nuts; he played a despicable, unrealistic character and obviously had fun doing it.  I take that back...I liked Michael C. Hall toward the end of the movie when he was having fun overacting, but he seriously irritated me for the first half of the movie.  Characters like this are par for the course from writer/directors Neveldine/Taylor (that is their chosen professional name, so I will choose not to mock it just because it's as stupid as FaceSlashOff), who made the Crank movies before this.  They make ridiculously stupid action movies and went for more of the same here.  They weren't trying to do anything more or less than that, so I can't criticize them for succeeding in their goal.

Should this film even be judged by regular movie standards?  I think the filmmakers were intending to make a movie that mirrors the in-game experience of many of today's top video games.  The answer to my question is yes (if you don't want it judged like a movie, choose a different genre), but even if I looked at this film as an homage to violent shoot-em-up games like Call of Duty, MMORPGs like World of Warcraft, and sims like, uh, The Sims, this movie is still lacking. 

I don't care that the movie is dumb.  So are video games.  I care that it's often boring and pretentious.  Social commentary in films doesn't carry much weight when the films are idiotic, but that doesn't stop this movie from preaching that you shouldn't control the actions of others through video games.  Wow.  Way to take a bold stance on an important issue, guys.  I wonder if they are for or against turning babies into an affordable meat paste for poor people to eat?  I expected this movie to have more and better action.  Yes, there's plenty of action in the Slayer sequences, but it's just a few minutes of blurred images and bodies exploding; I wanted more action in the parts of the movie that advanced the plot.  And the plot...well, it could have been less complicated.  This could have been a story about how the user and the usee worked together to overcome the odds and survive the game.  It could have been about an underground group toppling the biggest entertainment empire in the world for corrupting humanity.  It could have been about the determination of a man to find his family again.  Heck, it could have been all about one man trying to kill the bad guy.  All of that, mixed together in a ninety minute movie, was just too much.
I suspect that this movie could definitely fall into Lefty Gold territory if I watched it with friends, but that is an experiment for another time.